Shattered by ancient wars and abandoned by lost gods, Orenthys offers countless paths. Become an Arcanist, Warlord, beast bonded Tamer, or Blacksmith whose blades shape kings. Even a miner’s pickaxe may sway empires. Journey across five vast continents with divine ruins, arcane storms, living guilds, and clashing kingdoms. Bind spirits, tame beasts, explore forbidden lands, challenge monstrous horrors, or command mighty armies. In Orenthys, even the smallest soul can change the world’s destiny.
Played | 708 times |
Cloned | 8 times |
Created | 13 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
Outcast Lycans are solitary, cursed humanoids who transform into wolf-like beasts under the full moon, shunned by both human and lycan communities. They possess heightened senses and ferocity but struggle with their dual nature, often driven by rage and desperation.
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | Common, understands but does not speak Sylvan |
Armor Class | 14 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with lycanthropy.
Claws
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.
Howl of Despair (Recharge 5-6)
The Outcast Lycan emits a terrifying howl. Each creature of its choice within 30 feet that can hear it must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Multiattack
The Outcast Lycan makes two attacks: one with its bite and one with its claws.