Veltheris world illustration - Fantasy theme
Fantasy

Veltheris

M
Mimi03

Veltheris is a continent of scattered cities, nature, and ancient groves. At its heart stands Kael Thalara, a towering circular city ruled by a powerful Dynasty. The noble spires of Cindralspire crown the center, surrounded by the bustling Marketward, and encircled by Duskwarren—the lawless City of Beasts. Each tier is isolated, connected by magical travel. Beneath it all lies Nullhollow, the rumored Undercity, hidden in shadow and myth. The city is filled with different races and religions.

Played2 times
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Created
7 days ago
Last Updated
5 days ago
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Maribell Thorne
Maribell Thorne
Level 2 Half-Elf Cleric -
Maribell Thorne is a bright-eyed healer. Raised among the cheerful bustle of the Marketward, she knew little hardship — until an act of cruelty from the elite shattered her world. Now she wanders the slums searching for her father and helping anyone who needs her, even if she’s barely holding together herself.
Details
RaceHalf-Elf
ClassCleric
Level2
Alignment
PronounsShe/Her
Location1817, 6823
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
Hair: Wavy honey-brown, often messy or tied in a lopsided ribbon. Eyes: Big and chestnut brown — full of emotion, easy to read. Clothing: A hand-sewn dress and apron once bright, now dulled by soot and dirt. She wears small tokens — a ring from her father, a stitched patch of his market banner — like armor.
personality
Cheerful, talkative, generous to a fault. She believes kindness is the strongest kind of strength. Beliefs: Everyone deserves care, especially those the world has forgotten. Flaws: She trusts too easily.
backstory
Maribell grew up in Marketward, above her father’s market stall, surrounded by color, noise, and laughter. Her father shielded her from pain and want, giving her a safe, if simple life. She learned healing from a friendly apothecary nearby and treated neighbors' scrapes and headaches with joy. But everything changed when an elite dignitary came to her father’s stall — and something went wrong. Maybe her father refused a bribe, made a joke taken the wrong way, or simply stood in the way of someone powerful. Days later, he vanished. Rumors whispered he was cast into the slums — no trial, no explanation. Mari left everything behind and followed. Now she wanders Duskwarren’s darkest corners, helping where she can, hoping each face she mends will lead her closer to his. She believes he’s still out there — because if he’s not, she doesn’t know who she is anymore.
Stats
Strength
10
Dexterity
14
Constitution
13
Intelligence
10
Wisdom
12
Charisma
15
Armor Class
10
Max HP
24
Speed
30

HP

24 / 24 HP

XP

300300 XP899
Level 2
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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