
Veltheris is a continent of scattered cities, nature, and ancient groves. At its heart stands Kael Thalara, a towering circular city ruled by a powerful Dynasty. The noble spires of Cindralspire crown the center, surrounded by the bustling Marketward, and encircled by Duskwarren—the lawless City of Beasts. Each tier is isolated, connected by magical travel. Beneath it all lies Nullhollow, the rumored Undercity, hidden in shadow and myth. The city is filled with different races and religions.
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Earth Genasi
Earth Genasi are descendants of dao, inheriting the steadfast strength and control over stone and soil from their elemental ancestors. With craggy, stone-like skin and shimmering mineral veins, they embody the resilience of mountains and the wisdom of the earth, making them formidable guardians, mystics, or warriors.
Water Genasi
Water Genasi are descendants of marid genies, embodying the essence of water with shimmering skin and flowing hair that mimics the currents. They possess webbed fingers and toes for swimming, an innate connection to water, and the ability to command its flow, making them natural guardians of waterways or adventurous wanderers drawn to the ocean's depths.
Deep Gnome
Deep gnomes, or svirfneblin, are a secretive and cautious race, adapted to the dangers of the Underdark with wiry frames and superior darkvision. Renowned for their stealth in rocky terrains and exceptional skills in metalworking and weapon forging, they are loyal companions to those who earn their trust, though they often appear surly and suspicious to outsiders.
Bugbear
Bugbears are large, hairy humanoids known for their stealth and cunning. With a natural affinity for the shadows, they excel in ambush tactics and possess a fearsome strength, making them formidable foes in battle.
Duergar
Duergar, or gray dwarves, are a resilient subrace of dwarves shaped by centuries of suffering in the Underdark. With ashen gray skin, pale hair, and piercing eyes, they possess innate psionic abilities, allowing them to grow in size and turn invisible at will, making them formidable warriors and relentless survivors in their quest for freedom from oppressive societies.
Astral Elves
Astral Elves are a celestial race that emerged from the Feywild to the Astral Plane, imbued with divine light and an almost eternal existence. With shimmering eyes and faintly glowing skin, they embody the stillness of the cosmos, serving as contemplative scholars or graceful warriors who wield astral fire and teleport across the battlefield, forever connected to the light of creation.
Tabaxi
Tabaxi are agile, cat-like humanoids known for their insatiable curiosity and wanderlust. With keen senses and a natural affinity for stealth, they often find themselves drawn to adventure, exploring the world with a playful spirit and a knack for acrobatics.
Fire Genasi
Fire Genasi are descendants of efreet from the Elemental Plane of Fire, characterized by their ember-like skin, flickering hair, and burning eyes. They possess passionate and bold personalities, with some embracing the wild nature of fire while others exhibit a controlled demeanor, embodying both the destructive and renewing aspects of flame.
Tortle
Tortles are turtle-like humanoids known for their introspective nature and deep connection to the natural world. With sturdy shells that provide natural armor and a calm demeanor, they often prefer solitude, finding solace in serene environments where they can meditate and commune with nature.
Minotaur
Minotaurs are formidable bull-headed humanoids, renowned for their immense strength and fierce combat skills. With a natural affinity for melee combat and a robust physique, they often serve as warriors or guardians, embodying both brute force and a deep connection to their tribal heritage.
Goliath
Goliaths are towering, muscular humanoids hailing from the rugged mountains, known for their incredible strength and resilience. With a competitive spirit, they thrive in challenges, often engaging in contests of might and endurance, and their tribal culture emphasizes honor and achievement.
Gnoll
Gnolls have reputations as brutal raiders, demon-worshipers, witches, cannibals, and worse. The truth is is more complex, as gnolls are varied in many ways, rivaling that of humans. In truth, Gnolls are hyena or canine-like humanoids with variable physiology and an affinity for the powers that permeate their environment, and adapt accordingly. Many appear like humanoid hyenas, while others look like jackals or kitsune. No matter what, all have a strong sense of hunting and community.
Changelings
Changelings are enigmatic shape-shifters capable of altering their appearance at will, allowing them to blend seamlessly into any environment or society. With a natural affinity for deception and disguise, they often navigate the world as masters of social interaction, using their unique abilities to gather information or escape danger.
Air Genasi
Air Genasi are ethereal beings born from the union of mortals and air elementals, embodying the unpredictable nature of the winds. With flowing hair that dances as if caught in an unseen breeze and shimmering eyes reminiscent of the sky, they are free-spirited wanderers or serene souls, always guided by the winds toward adventure and freedom.
Orc
Orcs are fierce and barbaric warriors, often misunderstood as brutish due to their imposing stature and aggressive demeanor. However, beneath their rugged exterior lies a deep sense of loyalty and honor, making them formidable allies and fierce protectors of their kin.
Beastfolk
Beastfolk are a diverse race of humanoid creatures that embody the traits of various animals, ranging from the fierce and agile to the wise and cunning. With their animalistic features, such as fur, claws, and keen senses, they possess unique abilities that reflect their heritage, allowing them to thrive in both wilderness and urban environments.
Drow
Drow Elves, also known as Dark Elves, are a subrace of elves that dwell in the Underdark, characterized by their dark skin, white or silver hair, and striking red or violet eyes. They are known for their cunning, agility, and mastery of magic, often living in matriarchal societies where power is wielded by the most influential priestesses of the spider goddess Lolth.
Firbolg
Firbolgs are gentle giants, standing between 7 to 8 feet tall, with a strong affinity for nature and magic. They possess the ability to communicate with plants and animals, often serving as guardians of the forest, and are known for their wisdom, kindness, and a deep-seated desire to protect the natural world.
Aasimar
Aasimar are celestial beings born of divine heritage, often embodying the virtues of their celestial progenitors. They possess an innate connection to the divine, granting them radiant abilities and a natural inclination towards goodness, making them ideal champions of justice and protectors of the weak.
Shifter
Shifters are humanoid lycanthropes who possess animal-like traits and abilities, deeply connected to the natural world. They can transform partially into their animal forms, gaining enhanced senses, agility, and primal instincts, making them adept at survival and combat in wild environments.
Kobold
Kobolds are small, reptilian humanoids known for their cunning and resourcefulness. With a natural affinity for traps and tunneling, they excel in ambush tactics and underground navigation, often living in tightly-knit clans that value cleverness and loyalty.
Goblin
Goblins are small, nimble creatures known for their cunning and trickery. As Warlock variants, they possess a unique connection to otherworldly patrons, granting them access to eldritch magic and abilities that enhance their natural agility and cleverness, making them both formidable foes and quirky allies in any adventuring party.
Shadar-kai
Shadar-kai are shadow-touched humanoids hailing from the mysterious Shadowfell, embodying the essence of death and darkness. With their ashen skin, piercing eyes, and an innate ability to meld into shadows, they are both feared and revered, often serving as emissaries of the Shadowfell or as guardians of its secrets.
Hobgoblin
Hobgoblins are martial-focused goblinoids known for their strict discipline, strategic minds, and rigid social hierarchy. They excel in organized warfare, often serving as commanders and tacticians, and are recognized for their unwavering loyalty to their leaders and their relentless pursuit of perfection in combat.
Lycanthrope
Lycanthropes are shapechangers with the ability to transform between humanoid and animal forms, often resembling typical members of their species. In humanoid form, they may exhibit subtle traits like pointed teeth or elongated nails, hinting at their true nature. They can also assume a hybrid form, blending human and animal features. Lycanthropes are classified into several types: True (hereditary), Infected (contracted through bites), Induced (magical items), and Cursed (spells or curses).
Fey-touched (Eladrin)
Fey-touched Eladrin are ethereal beings from the Feywild, embodying the essence of the four seasons. They can shift their appearance and abilities to reflect Spring's renewal, Summer's warmth, Autumn's bounty, or Winter's chill, making them highly adaptable and unpredictable in nature.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.