
Veltheris is a continent of scattered cities, nature, and ancient groves. At its heart stands Kael Thalara, a towering circular city ruled by a powerful Dynasty. The noble spires of Cindralspire crown the center, surrounded by the bustling Marketward, and encircled by Duskwarren—the lawless City of Beasts. Each tier is isolated, connected by magical travel. Beneath it all lies Nullhollow, the rumored Undercity, hidden in shadow and myth. The city is filled with different races and religions.
Played | 2 times |
Cloned | 0 times |
Created | 7 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use. The GM chooses the horn's type or determines it randomly. | d100 | Horn Type | Berserkers Summoned | Requirement | |---|---|---|---| | 01-40 | Silver | 2d4 + 2 | None | | 41-75 | Brass | 3d4 + 3 | Proficiency with all simple weapons | | 76-90 | Bronze | 4d4 + 4 | Proficiency with all medium armor | | 91-00 | Iron | 5d4 + 5 | Proficiency with all martial weapons | If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
Type | Gear |
Category | Wondrous Items |
Rarity | Varies |
Weight | 3.00 lb. |
Cost | 0 Gold Pieces |