
Magiventia is a realm born from the will of the gods of desire, where magic pulses like a heartbeat and beauty is both a gift and a weapon. In this medieval fantasy world, danger and enchantment blend with a sensuality woven into nature itself. Forests breathe with lustful dreams, rivers hum ancient songs, and spells shimmer with seductive energy. Pleasure and power coexist — and those who arrive from other worlds soon discover: Magiventia doesn’t just welcome you — it craves you.
Played | 14 times |
Cloned | 3 times |
Created | 32 days ago |
Last Updated | 10 days ago |
Visibility | Public |

Ancient Secret Chamber
A hidden chamber from an ancient civilization, untouched since before the market was remodeled, filled with mysterious carvings and relics.

Big Valleys Inn
A small, cozy, and quiet inn nestled in a serene valley, offering a warm hearth and simple comforts to travelers. A place to stay for the night for only: 20 copper coins. It’s we’ll known that they serve the best ale in all magiventia

Crater of the Falling Star
A vast crater formed thousands of years ago when a massive meteorite struck Magiventia, shrouded in ancient myths and arcane mysteries. The site is rumored to hold powerful magical residues and hidden relics from the impact.

Dairy Hollow
A quaint village renowned for its skilled milkers and artisanal cheese producers, Dairy Hollow thrives on its lush pastures and traditional dairy craft, attracting traders and gourmands alike.

Dungeon of the Gods of Desire
An ancient, labyrinthine dungeon dedicated to the gods of desire, filled with seductive illusions, tempting traps, and powerful enchantments that test the willpower of adventurers.

Echo Chamber of the Giant
A colossal vaulted audience hall within the crumbling Throne of the Giant Tyrant, designed to amplify the Giant Tyrant's voice to command troops and shatter stone. Now abandoned, it still holds eerie echoes of his voice and will.

Echoing Ice Dome
A natural dome of rock and ice in the Rocky Mountains, known for its striking appearance and unique natural echo effect. It lies within The Silent Cradle, a remote and quiet valley.

Esmeraldas Garden Palace
A luxurious blend of a palace and lush hanging gardens, filled with exotic flowers, cascading waterfalls, and ornate marble walkways. Home to Esmeralda, a captivating gypsy seductress known for her charm and mystery. No character is able to enter this POI without a written invitation

Esmeralda’s Private Garden
A secluded garden filled with sensual beauty, scented with desire and hidden passion. Dimly lit by candles and moonlight, featuring hanging hammocks, plush pillows, silky fabrics, and a warm pool at its center. No character may enter this POI without a written invitation and the acceptance of Silent Servant 1

Fort Silvergate Trading Outpost
A heavily guarded outdoor outpost serving as a secure trading hub for wealthy merchants, featuring tall perimeter walls and multiple guarded wooden towers.

Heart Island of the West Bay
A solitary heart-shaped island imbued with divine magic of desire, lush with vibrant flora and serene beaches, radiating an aura of passion and natural beauty. The main character can only access this POI alone.

Hidden Dwarven Cave
A vast cave carved inside the northern mountains, serving as a small dwarven village with homes, workshops, and communal areas.

Honeyglow Village
A quaint village known for its skilled beekeepers and abundant hives, surrounded by wildflower meadows and buzzing with the hum of bees. The village thrives on honey production and bee-related crafts, attracting traders and herbalists alike.

House of Evangeline
A small, warmly lit house filled with shelves of medicinal herbs, potions, and healing tools. Evangeline, a beloved healer in Lirnath, offers aid and remedies to all who seek her care.

Last Hearth
Last Hearth is the final outpost before the ruins, springs, and deeper wilds. Who Lives Here: A mix of hunters and herbalists hermits Key Features: The Hearth Circle: Communal fire where stories, food, and rumors are shared. Mistwell Lodge: A small inn for travelers, run by a retired adventurer with secrets. Shrine-Stone: A cracked pillar where offerings to the twin gods are quietly placed.

Lirnath Hidden Dungeon
Key Features Inside: The Spiral of Skin and Stone A descending, narrow spiral staircase where the temperature rises the deeper you go. Whispering illusions tug at the party's memories and desires as they descend. The Chamber of Twin Echoes A ritual hall with two facing statues — one warlike, one sensual. Any action taken under one statue is mirrored with an opposite reaction by the other. Traps and enchantments respond to moral choices. The Breathing Vault A sealed chamber that exhales soft, warm air. Inside: ancient relics bound by living roots. The room reacts to emotions, opening or closing based on honesty or lustful intent. The Heartshard Mirror (Boss Room / Vision Chamber) A polished obsidian mirror said to house a fragment of one of the twin gods. Facing it forces each party member to confront a vivid, dreamlike memory — or temptation. Failing the test can trigger a psychic backlash or summon a guardian spirit.

Lirnath Small Library
A quaint, cozy library nestled in the heart of Lirnath, filled with ancient tomes and scrolls on local history, magic, and folklore. It serves as a quiet refuge for scholars and adventurers seeking knowledge.

Lirnath Travellers Inn
A warmly decorated inn bustling with strange characters from all walks of life, offering a cozy refuge for adventurers and travelers alike.

Magisport Main Port
The bustling main port of Magisport, a hub for trade and travel, featuring docks, warehouses, and a lively marketplace. Ships of various sizes unload exotic goods and passengers, while sailors and merchants mingle in the vibrant atmosphere.

Magisport Secondary Shipyard
A small, semi-forgotten shipyard nestled along a quiet cove, where weathered docks and half-finished vessels tell tales of a once-bustling maritime hub now faded into obscurity.

Magisport Tavern and Inn
A bustling medium-sized inn and tavern in Magisport, known for its lively atmosphere and magical-themed decor. It serves as a central hub for travelers and adventurers seeking rest and information.

Mount Emberfall
An ancient volcano known for its sporadic volcanic activity, spewing ash and molten lava occasionally, shaping the surrounding landscape with fresh lava flows and ash deposits.

Ruins of the Old Gods
Ancient stone ruins scattered across a forest clearing, remnants of a forgotten civilization that worshipped powerful deities. Crumbling statues and broken altars hint at lost rituals and divine magic.

Ruins of the West
An untouched, pristine territory featuring ancient ruins from a lost civilization, where societal rules are absent and carnal desires flow freely.

Seabreeze Cove
A small, quaint fishermen's village nestled along a rocky coastline, known for its colorful wooden docks and weather-beaten cottages.

The Ancient Ruins of Lirnath
Key Features Inside the Ruins: 1. The Cracked Altar of the Twins Once the center of divine rituals, this altar still pulses with warmth at night. Blood offerings or whispered confessions can trigger visions of past lovers, battles, or future omens. Serves as the secret entrance to the Lirnath Ruins Dungeon. 2. The Goblin Herd of Kruz’thek This feral tribe of scent-marking goblins lives among the collapsed sanctuaries. More beast than people, they worship the ruins through guttural chants and erotic mimicry of old murals. Their leader, Kruz’thek the Binder, wears fragments of old priest robes and channels unpredictable divine magic. They’re hostile to outsiders unless bribed or seduced with flame, warmth, or relics. 3. The Veiled Obelisk Half-buried in moss and wrapped in vine, this towering spire radiates a gentle hum during the full moon. Runic glyphs shift along its surface when touched by an outsider or isekai soul. Believed to be a beacon or memory-anchor left by the twin gods them

The Cottonmaster's Grove
A renowned location known for producing the finest cotton in the world, tended by expert farmers and enchanted to enhance growth and quality.

The Elderforge
An ancient, nearly abandoned forge nestled in a rocky outcrop, inhabited by a strong, elderly hermit dwarf blacksmith who rarely receives visitors. The forge is filled with old, soot-covered tools and half-finished weapons and armor.

The Ember Den
A natural hollow between jagged stone outcrops on the western edge of Griswind Camp, offering rare shelter from the icy winds. Once the main gathering and sleeping area for the expedition's survivors, it features broken crates, canvas-wrapped barrels, and partial windbreaks made from salvaged gear. The campfire's ashes remain faintly warm due to lingering magic in rune-carved stones that provide protection from cold and mental shielding.

The First Steps
The First Steps is a solemn, enchanted entryway into The Silent Cradle, located in the botom of the steps at the edge of a narrowing glacial pass where the last wind dies. It features twelve ancient, frost-rune engraved steps that glow cerulean, leading to the Gate of Stillness, a monolithic ice arch where snow falls upward and vanishes, guarded by two spectral blue monks who silently prevent those with chaotic or violent intent from entering. At the steps gather a mix of brave adventurers and potential heroes.

The Gilded Merchants Secure Market
A prestigious and bustling marketplace where members of the GIKF trade freely, while non-members pay a fair fee to enter and sell their goods. It is known for its strict security and high-quality merchandise from all over the world.

The Gilded Simple Inn and Tavern
A welcoming inn and tavern for travelers, known for its warm atmosphere, hearty meals, and affordable lodgings. The interior features polished wooden furniture with golden accents and a large hearth that fills the room with cozy light.

The Gilded Small Port
A bustling small port known for its golden-hued docks and vibrant trade, frequented by merchants and sailors alike. The port features a mix of wooden piers and gilded accents, with colorful sails dotting the harbor.

The Godless Summit
An eerie, deathly still plateau atop the highest mountain, wrapped in a silent blizzard with ruins of forgotten temples and a massive glacial formation pulsing with ancient life. No divine power holds sway here, and the ancient white dragon Velkravuun the Pale Wound rules this cursed silence.

The Great Bathhouse
A luxurious brothel and hotel controlled by a smart and seductive female tiefling called Lilyth Redsilk and the highest members of the guild, known for its opulence and secrecy. All characters working for Lilyth at The Great Bathhouse brothel are available for purchase according to the following mechanism: 1st character purchased: 50 gold coins 2nd character purchased: 75 gold coins 3rd character purchased: 100 gold coins 4th character purchased: 150 gold coins 5th character purchased: 250 gold coins 6th character purchased: completely free if all previous characters have already been purchased

The Great Bazar
The largest and most opulent market in the world, controlled by the powerful Gilded Merchants who regulate trade and enforce strict rules. The bazar is a sprawling maze of stalls, shops, and auction houses selling rare and exotic goods from across the realms.

The Heart Basin
The largest and deepest pool, naturally shaped like a heart. Said to grant visions of past lovers or parallel lives. Sometimes shows a stranger you’ve never met… yet.

The Heartwood Glade
A hidden heart-shaped clearing deep in an enchanted forest where three ancient rivers meet, bathed in moonlight and filled with primal magic. At its center stands the Erosyl Tree, a rose-barked willow with dew-laden tendrils sparkling like diamonds.

The Hollow Crown
A gigantic hollowed tree taller than a tower, with a chamber of glassy bark and natural balconies overlooking the canopy. The Circle of the Crowned Branch convenes here beneath an eternal beam of moonlight, regardless of time or season.

The Hollow Crown Hidden Catacombs
An ancient underground network of catacombs beneath a forgotten royal burial site, rumored to house the cursed Hollow Crown and guarded by restless spirits.

The House of Chocolate
A quaint, home-style chocolate factory owned and run by Martha Hotcocoa, known for its rich, handcrafted chocolates and warm, inviting atmosphere.

The House of Hops
A cozy homemade brewery known for its unique craft beers brewed with locally sourced hops and secret family recipes. The warm, inviting atmosphere draws in locals and travelers alike.

The Lady Delicious
The private boat of Lady Delilah, a luxurious vessel adorned with rich velvet drapes and polished mahogany. The boat is filled with sensual and BDSM objects, including silk ropes, leather restraints, and ornate whips, creating an atmosphere of indulgence and mystery. This POI can only be accesible to the main charater if he is invited by Lady Delilah.

The Last Inn
A weathered wooden tavern on icy docks, sheltering sailors and lost souls with warmth and spiced mead. Known for eerie songs from the sea and shadowy watchers, it serves as the final refuge before the mysterious Bay of Whispers.

The Last Steps
A short, steep stair of blackened, translucent glacial ice rising into mist-shrouded cliffs, flanked by two eroded glacial statues bowed in reverence or mourning. Pilgrims ascend alone in silence to face an enigmatic summit where a smooth, blank ice wall stands, rumored to open only to the chosen or lost.

The Luminous Veil
An ethereal observatory woven between three ancient treetops, where magical veils allow the study of the night sky even in daylight. It is a sanctuary for diviners, dream-walkers, and star-bards to commune with the cosmos.

The Maw Beneath
A pre-ancient dungeon hidden near a frozen waterfall at the base of Godless Mountain, carved by unknown forces older than mortal civilizations. Its halls pulse with dormant magic and anti-divine energies, distorting sound and faith within its depths.

The Murmuring Falls
A narrow waterfall that cascades into a shallow pool. Its sound mimics whispers — sometimes loving, sometimes disturbing. Those who listen carefully can hear names or secrets carried by the water

The Old Lighthouse
A corroded lighthouse perched on a jagged cliff overlooking the stormy Northern Bay. Once a vital beacon, it now stands abandoned after a mysterious storm swallowed a fleet and the keeper vanished. On new moons, a violet light pulses from its tower, sparking rumors of hauntings, arcane power, or a sealed ancient force beneath the sea.

The Old Shipyards
Located southeast of the Harbor of Winter Chains in Northern Port, the Old Shipyards are vast, abandoned dry docks and halls carved into cliffs and ice-stained beaches, once home to great warships and arctic whalers.

The Pirate Ale
A renowned pirate tavern known for its rowdy atmosphere, exotic drinks, and walls adorned with nautical trophies and pirate flags.

The Pirate Bay
A large communal inn known for its rough clientele and strict rules. Strangers are unwelcome and must pay the inn's price or face harsh consequences, making it a dangerous but vital stop for sailors and adventurers alike.

The Pirate Docks
A lawless port where pirates and smugglers gather, filled with rickety piers, hidden taverns, and shadowy alleys. The air is thick with salt, smoke, and the scent of rum, and danger lurks in every corner.

The Root Market (Living Bazaar)
A vibrant market suspended in nets and platforms beneath the main city, where traders, rangers, and fey merchants exchange exotic goods from deep forests, other planes, and wild fey realms. The market shifts mysteriously to protect itself from unworthy guests, with some stalls appearing only on moonlit nights or equinoxes.

The Salt-Scour Tavern
Northern Port's oldest tavern, built into a cliffside with salt-stained stone walls. Known for strong drinks, salty air, and a clientele of cutthroats and treasure hunters. Considered neutral ground where fighting is discouraged but not uncommon.

The Salty Siren
A small, lively brothel in Magisport Bend catering mainly to pirates, sailors, and dock workers. The interior is dimly lit with nautical decor and the air filled with sea shanties and laughter.

The Silent Cradle's Heart
A vast circular chamber beneath ice and stone, home to the Eternal Blue Flame, an eternal, ghostly fire that emits light, desire, and magical heat. Inhabited only by a beautiful magical desire faerie who protects the flame, it is surrounded by ancient glaciers and icy chains that throb with elemental power granted by the gods of desire. Only the main character can access this POI, and they must do so alone.

The Sunken Vault
A submerged crypt and prison beneath the Old Lighthouse, sealed by ancient coastal mages to imprison a powerful aquatic entity. The dungeon is partially flooded, filled with magical echoes, siren calls, and mutated creatures, with shifting walls that change based on moon phases or song resonance. The Vault. (The vault contains a hidden sleeping basilisk)

The Valley's Village
A cozy and welcoming village nestled in a lush valley, centered around a spacious village square where locals gather for markets and festivals. The village features charming cottages, a small tavern, and a medium inn, all surrounded by fertile fields and gentle hills.

The Wandering Sprite
A small, affordable tavern and inn located in Magisport Bend, known for its cozy atmosphere and hearty meals. It caters to travelers and locals alike, offering simple rooms and a warm hearth.

Traveler's Rest Paddock
A simple yet cozy paddock known to all travelers heading from teh valley to Lirnath, offering a peaceful spot to rest and tend to mounts. A large stable and barracks are also visible in the background.

Troll's Lair
A wild and aggressive troll lair located in an uninhabited forest clearing, filled with crude troll-made structures and remnants of past victims.

Villa Aurelia
An ancient beachside villa designed for sensual relaxation, featuring elegant marble columns, flowing silk drapes, and private alcoves with plush cushions. The villa offers stunning sunset views over the sea, warm thermal baths, and fragrant gardens filled with jasmine and roses. A place filled with sensuality and calm

Whispering Plaza
Common Activities: Evening Rituals: Couples, mourners, and seekers of meaning come to share moments under the stars. Song Duels: Friendly (or fierce) lyrical battles where bards test their charm and magic-infused music. Memory Offerings: Guests leave a poem, tear, or lock of hair in the stone grooves to honor lost loves or call forth blessings. Lore & Hooks: It is said that if two souls speak their true names here in harmony, their fates become forever intertwined. Strange glowing symbols have recently appeared in a 13th, previously blank stone — no one knows why. A spirit known only as “The Last Verse” is rumored to listen during the quietest hours, answering only those who sing with a broken heart.

Wyneyard of Magiventia
A lush vineyard renowned for producing the finest wines in Magiventia, inviting visitors to taste exquisite wines, savor the moment, and freely indulge their desires.