
Fantasy
Magiventia is a realm born from the will of the gods of desire, where magic pulses like a heartbeat and beauty is both a gift and a weapon. In this medieval fantasy world, danger and enchantment blend with a sensuality woven into nature itself. Forests breathe with lustful dreams, rivers hum ancient songs, and spells shimmer with seductive energy. Pleasure and power coexist — and those who arrive from other worlds soon discover: Magiventia doesn’t just welcome you — it craves you.
Author's Note: Magiventia was created for stories that embrace drama, mystery, sensuality, and transformation. While rooted in classic medieval fantasy, it dares to explore the emotional and physical depth of its characters. Here, choices carry weight — whether made in battle, in secret, or in the dark of night.
This world rewards curiosity, tempts ambition, and challenges purity. Every shadow hides a secret, and every kiss may carry a curse.
Played | 14 times |
Cloned | 3 times |
Created | 35 days ago |
Last Updated | 13 days ago |
Visibility | Public |
Divine Word
Evocation•Level 7

Description
You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points: - 50hp or less: deafened for 1 minute - 40 hp or less: deafened and blinded for 10 minutes - 30 hp or less: blinded, deafened and dazed for 1 hour - 20 hp or less: killed instantly. Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of origin (if it isn't there already) and can't return to your current plane for 24 hours by any means short of a wish spell.
Spell Details
Level | 7 |
Range | 30 |