Historical
England, 1272 AD. The king is dead. Edward I has yet to return. The realm teeters between chaos and order. Barons plot, peasants toil, and the Church tightens its grip. No magic—only blood, land, and power. In this world, survival is earned, and loyalty is a dangerous game.
Played | 1 times |
Cloned | 1 times |
Created | 3 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
A master of craft and trade, the Guild Artisan excels in building, repairing, and appraising items, wielding hammers and tools with skill. Clad in aprons or light attire, they are vital to towns and commerce, rising in influence through their craftsmanship and guild politics.
Details
Hit Die | d8 |
Spellcasting | No |