
Players take on the role of night guards, investigators, or trapped visitors inside the eerie pizzeria where haunted animatronics roam after dark. The world blends survival horror with mystery as players seek to uncover the truth behind the spirits possessing the animatronics, the dark past of the restaurant, and the hidden secrets lurking in the shadows. Every night is a battle between fear, dwindling resources, and the unknown.
Played | 1 times |
Cloned | 0 times |
Created | 3 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
Freddy Fazbear is a haunted animatronic bear from a cursed pizzeria, possessed by the spirit of a murdered child. He is a calculating and stealthy stalker who uses darkness and shadows to approach his victims, playing eerie music before attacking. Despite his menacing nature, he shows a complex personality with moments of dark humor and cryptic wisdom.
Size | Large |
Type | Construct |
CR | 6 |
XP | 2300 |
Languages | Understands Common but cannot speak normally |
Armor Class | 16 |
HP Range | 95 - 125 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Microphone Slam
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage and the target must succeed on a DC 14 Constitution saving throw or be deafened for 1 minute.
Shadow Stalk
Freddy moves silently and unseen in dim light or darkness, gaining advantage on Stealth checks. When he attacks from darkness, the target has disadvantage on the saving throw.
Toreador March (Recharge 5-6)
Freddy plays a haunting melody that unnerves his foes. All creatures of his choice within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. Creatures can repeat the saving throw at the end of each of their turns.