
Players take on the role of night guards, investigators, or trapped visitors inside the eerie pizzeria where haunted animatronics roam after dark. The world blends survival horror with mystery as players seek to uncover the truth behind the spirits possessing the animatronics, the dark past of the restaurant, and the hidden secrets lurking in the shadows. Every night is a battle between fear, dwindling resources, and the unknown.
Played | 1 times |
Cloned | 0 times |
Created | 3 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
Golden Freddy is a mysterious and ghost-like animatronic bear possessed by a vengeful spirit. It appears as a golden yellow bear with white pupils and a black top hat and bow tie. It is known for its eerie silence and sudden, unpredictable appearances, striking fear into those who encounter it.
Size | Medium |
Type | Undead |
CR | 7 |
XP | 2900 |
Languages | Understands Common but cannot speak |
Armor Class | 17 |
HP Range | 95 - 125 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Haunting Touch
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) necrotic damage and the target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.
Phantasmal Shroud
Golden Freddy emits an aura of unsettling energy. All creatures within 10 feet must succeed on a DC 15 Wisdom saving throw or be paralyzed with fear for 1 round.
Possess
Golden Freddy can attempt to possess a humanoid it can see within 30 feet. The target must succeed on a DC 16 Charisma saving throw or be possessed for 1 minute. While possessed, the target is under Golden Freddy's control and takes 10 (3d6) psychic damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.