Aldrathir world illustration - Fantasy theme
Fantasy

Aldrathir

M
Mimi03

Aldrathir is a rugged continent of stark contrasts. On the stormy west lies Orrun’kai, where beastfolk and humanoids coexist under a council’s uneasy peace. To the south, Thal’sari thrives with art, sea trade, and royal legacy. Cavareth, the walled empire at the center, rules with corrupt pride behind imposing walls. In the frozen north, Uldaraak’s tribes survive wild and free, shrouded in mystery and ancient rivalries. Aldrathir is a land where power, survival, and legend collide.

Played2 times
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Created
4 days ago
Last Updated
3 days ago
VisibilityPublic
Sahuagin
CR 0.5Medium Humanoid
Sahuagin
HP Range8 - 36 (Avg: 22)
AC12
XP100
Details
SizeMedium
TypeHumanoid
CR0.5
XP100
LanguagesSahuagin
Defenses
Armor Class12
HP Range8 - 36 (Avg: 22)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Multiattack

The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.

Spear

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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