Aldrathir is a rugged continent of stark contrasts. On the stormy west lies Orrun’kai, where beastfolk and humanoids coexist under a council’s uneasy peace. To the south, Thal’sari thrives with art, sea trade, and royal legacy. Cavareth, the walled empire at the center, rules with corrupt pride behind imposing walls. In the frozen north, Uldaraak’s tribes survive wild and free, shrouded in mystery and ancient rivalries. Aldrathir is a land where power, survival, and legend collide.
Played | 2 times |
Cloned | 0 times |
Created | 4 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
Baloroth the Devourer is a terrifying greater demon known for its insatiable hunger and malevolent cunning. This creature thrives in chaos and destruction, often appearing during cataclysmic events to feast upon the devastation left in its wake. Its presence brings an aura of despair, as it calls forth lesser demons to do its bidding, spreading fear and destruction wherever it roams.
Size | Large |
Type | Fiend |
CR | 20 |
XP | 25000 |
Languages | Infernal, Abyssal, Common |
Armor Class | 20 |
HP Range | 260 - 300 (Avg: 280) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 2d10 + 8 slashing damage.
Fiery Whip
Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 2d6 + 8 fire damage and the target must succeed on a DC 22 Strength saving throw or be pulled 10 ft. closer.
Hellfire Aura
At the start of each of its turns, each creature within 10 feet of Baloroth takes 10 (3d6) fire damage.
Infernal Command
Baloroth issues a dark command that summons 1d4 lesser demons or fiends to the battlefield.
Multiattack
Baloroth makes three attacks: two with its claws and one with its fiery whip.