Aldrathir world illustration - Fantasy theme
Fantasy

Aldrathir

M
Mimi03

Aldrathir is a rugged continent of stark contrasts. On the stormy west lies Orrun’kai, where beastfolk and humanoids coexist under a council’s uneasy peace. To the south, Thal’sari thrives with art, sea trade, and royal legacy. Cavareth, the walled empire at the center, rules with corrupt pride behind imposing walls. In the frozen north, Uldaraak’s tribes survive wild and free, shrouded in mystery and ancient rivalries. Aldrathir is a land where power, survival, and legend collide.

Played2 times
Cloned0 times
Created
4 days ago
Last Updated
3 days ago
VisibilityPublic
Cerberus
CR 15Large Fiend
Cerberus
HP Range200 - 250 (Avg: 225)
AC17
XP13000

Description

Cerberus is a colossal three-headed black hound with fiery breath and a fierce loyalty to the underworld, serving as its guardian. Each head emits an eerie glow, casting flickering shadows as it prowls the depths of the infernal realm. Legends say his presence inspires dread in the living and provides an unyielding bond to the souls he watches over.

Details
SizeLarge
TypeFiend
CR15
XP13000
LanguagesInfernal, understands Common
Defenses
Armor Class17
HP Range200 - 250 (Avg: 225)
Damage VulnerabilitiesNone
Damage Resistances
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 2d10 + 6 piercing damage plus 2d6 fire damage.

Fiery Breath (Recharge 5-6)

Each head breathes out a cone of fire 30 feet long, dealing 6d10 fire damage to all creatures in the area (DC 20 Dexterity saving throw for half damage).

Multiattack

Cerberus makes three attacks: one with each bite.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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