One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?
Played | 8 times |
Cloned | 1 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |

Gerudo Valley
Gerudo Valley is a vast and arid canyon that serves as a refuge for the fierce Gerudo tribe, who have carved their fortress into the towering red cliffs. The environment, characterized by harsh sunlight, steep rocky terrain, and a meandering river below, exudes a stark beauty as shadows dance over the walls. Narrow paths and ancient bridges crisscross the gorge, hinting at secrets waiting to be uncovered, while the dry air resonates with the haunting sound of wind sweeping through the canyon.
Hyrule Market
Nestled just inside the towering stone gates of Hyrule Castle Town, the Hyrule Market bustles with life, laughter, and the clatter of carts on cobblestone. Colorful banners flutter above wooden stalls, each manned by cheerful vendors peddling everything from fresh produce and rare potions to handmade masks and odd magical trinkets. The scent of baked bread and roasted nuts drifts through the air, mixing with the fragrance of wildflowers from nearby fields. Children chase Cuccos between legs of travelers, guards stroll lazily with a watchful eye, and the distant sound of the Castle Town fountain provides a calming backdrop to the busy square. A young bard strums a lute near the well, singing tales of heroes and lost legends.
Kokiri Woods
Hidden deep within the enchanted Lost Woods, Kokiri Woods is a peaceful, sun-dappled village cradled by towering ancient trees. Wooden homes are nestled into tree trunks and grassy knolls, with rope bridges and hollow logs serving as paths between them. A gentle breeze carries the scent of moss and flowers, while the soft hum of forest life surrounds the area like a lullaby. Eternal children known as the Kokiri live here under the protection of the Great Deku Tree, their guardian spirit. They never age, and each one is always accompanied by a glowing fairy companion. The woods feel timeless — untouched by the chaos of the outside world — but there's an ever-present magic in the air that whispers of destiny and ancient power.
Nabooru Village
The Locked House (Swordsman’s Home): A wooden cottage with a sealed front door. Smoke trickles from the chimney. To enter: The player must use Jump Magic to reach the rooftops and drop into the chimney. Inside: The basement houses an old warrior who teaches ,Jump Thrust, a powerful downward strike when airborne. Elderly Woman’s Home: A pale-roofed hut with wind chimes at the door. An old woman inside begs Link to rescue her kidnapped child. Quest Hook: “My grandchild… they took him to Maze Island. Please, brave one…” Reward: Once the child is returned, she grants access to a hidden back room with a powerful Old Mage who teaches the Reflect Spell — vital for surviving certain magic-based enemies and reflecting energy projectiles. Ache Imposters ("Eyes of Ganon"): townsfolk are secretly under control. Gameplay Detail: After interacting, they transform into Ache (batlike enemies) and attack .Lore Detail: Referred to by villagers as the “Eyes of Ganon.” Suspicion and paranoia run high.

New Kasuto
Tucked away deep within the woods, far from prying eyes and enemy reach, New Kasuto is a peaceful yet enigmatic village founded by survivors of a fallen town. The original Kasuto was overrun by dark forces and monsters — this new settlement was built in secret, away from main roads and under the cover of trees. New Kasuto thrives in silence. There are no flashy signs, no open gates, and no bridges leading to it — only a path known to those the villagers trust… or to those brave (and clever) enough to find it.
Adventurer's Guild
an organized, operating adventuring company. They have an actual place of business where they have an armory, supplies for missions, rooms, etc. They have clients come in and they receive missions. A guild may have a few employees or dozens working under the same banner
Clock Town
Clock Town is completely surrounded by tall walls. There are only four entrances into the Town, each facing a different compass direction, and they are all constantly guarded by Soldiers. However, there is a small, secret entrance through a tunnel from East Clock Town to the Astral Observatory. However, this entrance does not make the Town particularly vulnerable due to the tall fence that surrounds the Observatory.

Death Mountain
Death Mountain is a formidable and ancient volcano that dominates the landscape with its towering presence. The air is thick with the scent of sulfur, and plumes of smoke and ash rise continuously from the mountain’s fiery peak. Hidden within its depths is the home of the Gorons, a race of strong, rock-eating beings who dwell in caves and tunnels carved into the mountain. The summit is shrouded in a perpetual haze, giving it a mystical and dangerous aura.

Dodongo Cavern
Dodongo Cavern is a dark, treacherous cave system nestled deep within the rocky heart of Death Mountain. The cavern is notorious for its jagged terrain and the constant threat of falling rocks and lava pits, with an air thickened by the smell of sulfur. The sound of distant rumblings hints at the mountain's unrest, while the cavern itself is dimly lit by the eerie glow of molten lava, casting frightening shadows. Stalactites hang precariously above, and the ground is strewn with the bones of past victims. Massive stone doors, etched with ancient symbols, guard the deeper sections where the legendary Dodongos, fierce creatures with armored hides and fiery breath, dwell, making it a realm of danger and deep mystery.
Gorons' Cave
Gorons' Cave is a vast, echoing cavern deep within Death Mountain, where the Gorons, a race of rock-eating giants, make their home. The cave is filled with rivers and pools of molten lava, sturdy stone homes carved into the rock, and a massive chamber for important gatherings, all within a warm, sulfur-scented atmosphere that resonates with the mountain's rumblings
Graveyard
Hyrule
Hyrule is a vast and diverse kingdom filled with lush forests, rolling plains, towering mountains, and serene lakes. It is a land rich in history and magic, with ancient ruins and sacred places scattered throughout. At its heart lies Hyrule Castle, a symbol of the kingdom's enduring strength and the seat of its royal family.
Hyrule Castle
Hyrule Castle stands as the proud seat of power in the kingdom, accessible through lush gardens and surrounded by a bustling town square that thrives with activity. Within its grandiose architecture lies a sprawling maze of opulent halls, secret passages, and the centerpiece throne room adorned with rich tapestries, where the royal family presides over the fate of the realm. The castle's dungeons hold dark secrets, while its serene royal garden serves as a peaceful retreat amidst the turmoil of the outside world.
Hyrule Field
Hyrule Field is a vast expanse of rolling plains, abundant with wildflowers and tall grass dancing in the wind. It is located at the heart of the kingdom, with the majestic silhouette of Hyrule Castle positioned in the distance, its towers piercing the sky. Well-worn dirt paths meander through the field, connecting various regions from dense forests to towering mountains, inviting wanderers to explore. The sky above is expansive and often showcases breathtaking colors at dawn and dusk, while solitary trees offer shade and respite for weary travelers.

Kakariko Village
Kakariko Village is a peaceful and welcoming settlement nestled at the foot of a mountain, surrounded by lush greenery and towering cliffs. It is steeped in history, with ancient graves and hidden secrets, yet it remains a place of safety and comfort for those who live there.

Lake Hylia
Lake Hylia is a vast, serene body of water that shimmers under the sunlight, surrounded by gentle, rolling hills and distant mountains. The lake’s surface is calm and reflective, mirroring the sky above and the landscape around it. Beneath its tranquil waters lies a hidden temple, ancient and mysterious, with just the very top of its spire barely breaking the surface. The temple’s stone is weathered and covered in aquatic plants, blending seamlessly with the natural environment. The overall atmosphere of Lake Hylia is peaceful and serene, yet tinged with the sense of hidden depths and ancient secrets waiting to be uncovered.

Lon Lon Ranch.
Lon Lon Ranch is a tranquil farm in the heart of Hyrule Field, where endless green pastures stretch as far as the eye can see, and horses roam freely. With a welcoming atmosphere, the ranch is alive with the sounds of nature, accentuated by the gentle presence of a devoted caretaker who tends to the animals and fosters a sense of harmony.
Lost woods
The Lost Woods is a mysterious and enchanting forest shrouded in a perpetual mist, where the trees are tall and ancient, their gnarled branches twisting together to form a dense, maze-like canopy. The air is thick with the scent of earth and moss, and the sound of distant, haunting melodies drifts through the trees, adding to the otherworldly atmosphere. The forest floor is covered in a soft carpet of leaves and moss, with glowing mushrooms and strange plants that emit a faint, eerie light. Paths wind and twist unpredictably, leading travelers deeper into the woods, where time and space seem to lose their meaning.
Mido Swamp
small, treacherous mire located in the northeastern part of the Great Hyrule Forest. It's characterized by bottomless bogs, islands, and fallen trees that you must navigate. The swamp is also notable for its surrounding Ogre Trees.
Mido town
Mido Town is a harbor town situated in a desert area.

Old Kasuto
Old Kasuto was attacked and destroyed by monstrous Moas, forcing its people to flee,[4] although one Old Man stayed behind.[5] Upon Link's first arrival to Old Kasuto, the Moas who have taken over the town are invisible to him, and only by possessing the Cross can the young hero see these flying creatures. The Old Man who is left here informs Link that the town is deserted, and that he must look in the woods.
Ordon Village
Ordon Village ,It is not technically considered part of Hyrule. Its existence largely depends upon agriculture and ranching
Palu Wasteland
The Palu Wasteland is a large, barren region which bears several skeletons of large creatures.

Rito Village
The Rito Village is the home of the Rito, bird like people. It is in the mountains making them able to fly and be away from harm
Rocket Base
The Silph Company building is known for being a complex environment with: Numerous floors: Eleven in total, filled with Trainers and items. Teleporters: These can make navigation a bit of a challenge. Locked barriers: Requiring a Card Key, found on the 5th floor, to access all areas. The building also famously serves as a temporary stronghold for Team Rocket, who attempt to take it over and succeed in making it there base. The base along with the people inside was teleported to a new world though they still do corrupt crimes and push the laws of nature in way they should not.

The Sanctuary
The sanctuary, as it's often referred to, is a large room with a distinct aesthetic typical of churches, featuring pews for seating and a central area for a speaker, a place of worship for the God's of the land of Hyrule.
Zora's Domain
Zora's Domain is a stunning, aquatic haven hidden within a vast cavern, where crystal-clear waterfalls cascade down from high cliffs into a shimmering pool below. The domain is a sanctuary of elegance, showcasing the harmonious relationship between Zora architecture and nature. Graceful bridges and walkways arch over the tranquil waters, inviting exploration of this mystical environment. Serene Zora beings glide effortlessly through the shimmering depths, accentuating the enchanting atmosphere.