Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
27 days ago
Last Updated
Yesterday
VisibilityPublic
Poe
CR 1Medium Undead
Poe
HP Range15 - 35 (Avg: 25)
AC13
XP387

Description

Poes are ghostly, malevolent spirits that haunt graveyards, ancient ruins, and other dark places where the veil between the living and the dead is thin. These spectral beings are known for their ability to phase in and out of reality, vanishing into thin air to evade attacks or reappearing suddenly to strike at their foes. The presence of a Poe is often accompanied by an unsettling chill and a faint, mournful wail that echoes through the darkness.

Details
SizeMedium
TypeUndead
CR1
XP387
LanguagesCommon, Infernal
Defenses
Armor Class13
HP Range15 - 35 (Avg: 25)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Flickering Lantern

The Poe uses its lantern to emit a ghostly light in a 30-foot radius. Creatures within this area must succeed on a Wisdom saving throw or become frightened until the start of their next turn.

Life Drain

The Poe reaches out with its ghostly hand to drain the life essence from a creature within 5 feet. The target must succeed on a Constitution saving throw or take 2d10 necrotic damage and be unable to regain hit points until the end of the Poe's next turn.

Phantom Vanish

The Poe can use its action to magically become invisible until it attacks or until its concentration ends (as if concentrating on a spell). It can remain invisible in this way for up to 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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