Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
27 days ago
Last Updated
Yesterday
VisibilityPublic
Pathogen Xenomorph
CR 6Large Aberration
Pathogen Xenomorph
HP Range95 - 125 (Avg: 110)
AC17
XP2300

Description

A terrifying alien creature that infects hosts with a deadly pathogen, spreading disease and death. It is highly adaptive, stealthy, and relentless in hunting its prey.

Details
SizeLarge
TypeAberration
CR6
XP2300
LanguagesAbyssal
Defenses
Armor Class17
HP Range95 - 125 (Avg: 110)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Multiattack

The Pathogen Xenomorph makes two attacks: one with its claws and one with its tail stinger.

Tail Stinger

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus the target must succeed on a DC 14 Constitution saving throw or be infected with a deadly pathogen, taking 14 (4d6) poison damage at the start of each of its turns for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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