Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
27 days ago
Last Updated
Yesterday
VisibilityPublic
Stone Giant
CR 17Huge Elemental
Stone Giant
HP Range256 - 384 (Avg: 320)
AC20
XP18000

Description

A massive humanoid elemental formed from jagged plates of dark, weathered stone, embodying the primal magic of the earth. It serves as an ancient, implacable guardian bound to sacred natural sites, awakening only to defend its ward from corruption or desecration.

Details
SizeHuge
TypeElemental
CR17
XP18000
LanguagesNone
Defenses
Armor Class20
HP Range256 - 384 (Avg: 320)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Aedric Gaze (1/Day)

The Stone Giant focuses the blue light in its eye on one creature within 60 feet. The target must succeed on a DC 18 Constitution saving throw or be affected by a Slow spell for 1 minute (no concentration required).

Earth Glide

The Stone Giant can move through earth and stone as if it were difficult terrain, leaving a disturbed tunnel behind.

Multiattack

The Stone Giant makes two slam attacks.

Rock Toss

Ranged Weapon Attack: +13 to hit, range 100/400 ft., one target. Hit: 36 (4d12 + 10) bludgeoning damage.

Slam

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) bludgeoning damage. The target must succeed on a DC 20 Strength saving throw or be knocked prone.

Unshackled Earth (Recharge 5-6)

The Stone Giant strikes the ground, sending a shockwave in a 30-foot radius. All creatures in that area must make a DC 20 Dexterity saving throw. On a failure, a creature takes 44 (8d10) bludgeoning damage and is restrained by grasping stone hands until the end of its next turn. On a success, a creature takes half damage and is not restrained.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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