Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
27 days ago
Last Updated
Yesterday
VisibilityPublic
Grid, Alpha Xenomorph Drone
CR 12Large Aberration
Grid, Alpha Xenomorph Drone
HP Range200 - 220 (Avg: 210)
AC18
XP8400

Description

Grid is an alpha Xenomorph Drone born in a Yautja pyramid beneath Bouvet Island. Known for its net wounds from, it led the Xenomorphs, killed the Yautja Chopper and Celtic, and helped free the captive Queen before being destroyed with the pyramid.

Details
SizeLarge
TypeAberration
CR12
XP8400
LanguagesAbyssal
Defenses
Armor Class18
HP Range200 - 220 (Avg: 210)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

Constrict

While restrained by the tail, the target takes 14 (2d8 + 5) bludgeoning damage at the start of each of Grid's turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Multiattack

Grid makes two attacks: one with its claws and one with its tail.

Tail Whip

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 6) piercing damage and the target must succeed on a DC 16 Strength saving throw or be restrained by the tail.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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