One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?
Played | 9 times |
Cloned | 1 times |
Created | 27 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
A terrifying alien creature mutated by intense radiation, combining the deadly traits of a xenomorph with glowing, radioactive features that emit a toxic aura.
Size | Large |
Type | Aberration |
CR | 7 |
XP | 2900 |
Languages | Abyssal |
Armor Class | 17 |
HP Range | 120 - 152 (Avg: 136) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Acidic Spit
Ranged Weapon Attack: +6 to hit, range 30/60 ft., one target. Hit: 14 (4d6) acid damage and the target's armor or natural armor is corroded, reducing its AC by 1 until repaired.
Radiation Sting
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 9 (2d8) poison damage and the target must succeed on a DC 15 Constitution saving throw or suffer radiation poisoning, taking 10 (3d6) poison damage at the start of each of its turns for 3 turns.
Tail Whip
Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and the target must succeed on a DC 15 Strength saving throw or be knocked prone.