Genius world illustration - Sword and Sorcery theme
Sword and Sorcery

Genius

L
Lowki559

The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us


Author's Note: “We were never meant to forget.” The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us. In the alleys, in the veins of cities, in the breath between seconds. In the crack of thunder beneath your touchscreen. In the blade that hums when you’re alone. In the child who awakens at ten and burns. We gave the world a name. We call it Genius—a planet of invention and memory. A place where miracle meets machine. Where a spell may light a cigarette. Or level a city block. Where gods now wear hoodies, And monsters sue you in court. Some say tech will outgrow magic. Others say magic is letting us believe that. But here’s the truth— Magic is not a thing of the past. It’s the beating heart of now. And the Circle still turns. Welcome to Terra. The fable world. The future carved from echoes. Made by Lowki.
Played9 times
Cloned0 times
Created
26 days ago
Last Updated
1 days ago
VisibilityPublic
Hork Right
Hork Right
Level 3 Hiltborn Hiltborn -
Hork Right, 'The Great Hammer,' is a dominant Hiltborn enforcer for 'The Dread Pulse,' known for his colossal strength, resilience, and ability to clear paths with bone-shattering charges.
Details
RaceHiltborn
ClassHiltborn
Level3
Alignment
PronounsHe/Him
Location-7111, 2034
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
PulseCredit0
PulseCredit0
PulseCredit0
appearance
A Hiltborn with a massive frame, standing at 12 feet tall, encased in a reinforced, dark steel HexRush armor shell fused directly onto his body. His head is broad with deep-set eyes. His Hiltborn augmentations appear as massive, blunt instruments.
personality
Hork is a straightforward and imposing figure, both on and off the field. His demeanor is stoic and focused, with a deep sense of loyalty to his team and fans. While he operates with a brutal efficiency, he has a soft spot for his teammates, particularly Sally Toots and Garnet Williams, and will go to great lengths to protect them. Hork's interactions are often blunt and to the point, reflecting his no-nonsense approach to the game and life.
backstory
Hork Right, known as 'The Great Hammer,' is a colossal Hiltborn player for 'The Dread Pulse' Hexrush team. Born into a lineage of powerful Hiltborn, Hork was engineered for brute strength and resilience. He began his career in underground fighting circuits, where his natural talent and intimidating presence quickly made him a favorite among fans and a feared opponent on the field. His move to Hexrush with 'The Dread Pulse' catapulted him to fame, as his unyielding power and ability to absorb hits made him an invaluable asset to the team. Despite his intimidating appearance and infractions on the field, Hork has a loyal fanbase and is often let off with minor penalties due to his popularity and the awe he inspires.
Stats
Strength
25
Dexterity
8
Constitution
22
Intelligence
6
Wisdom
10
Charisma
12
Armor Class
9
Max HP
350
Speed
30

HP

350 / 350 HP

XP

900165,000 XP2,699
Update character level to advance to Level 4
Equipped Items
Spellbook
Hork Right is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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