
Fantasy
Zuarezport is a coastal town shrouded in mist and fear. Once thriving, it now suffers under the eerie glow of the abandoned lighthouse known as *The Drowned Light*. Those who enter never return. Beneath it lies a sunken dungeon filled with stone golems, serpents, and a cursed basilisk guarding a crystal heart—the source of the town’s doom. Whispers fill the tavern, and the sea brings no comfort. Something ancient stirs beneath the cliffs.
Author's Note: Zuarezport is not for the unprepared. The cursed lighthouse hides a basilisk whose gaze turns flesh to stone. To survive, characters must seek out potions, magical items, or artifacts that prevent petrification. Ask local alchemists, search forgotten shrines, or bargain with shady traders — because once inside the Drowned Light, a single unguarded glance could end everything.
This small world serves as a One Shot experience.
Played | 0 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 19 days ago |
Visibility | Public |
Death Ward
Abjuration•Level 4

Description
You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Spell Details
Level | 4 |
Range | 1 |