
Fantasy
A mist-shrouded land where cobbled streets hum with steam engines and arcane energy alike, Velgrave is a beacon of unity between species and forces—magic and machine, dragon and dwarf, elf and human. Its rolling green hills, jagged mountains, and glimmering rivers make it a land of both ancient power and modern innovation. While progress churns in its cities, the countryside still clings to old secrets and forgotten spells.
Played | 2 times |
Cloned | 0 times |
Created | 16 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Caltrops
Common•Gear (Standard Gear)

Weight2.00 lb.
Cost5.00 Copper Pieces
Description
As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 2.00 lb. |
Cost | 5.00 Copper Pieces |