
A mist-shrouded land where cobbled streets hum with steam engines and arcane energy alike, Velgrave is a beacon of unity between species and forces—magic and machine, dragon and dwarf, elf and human. Its rolling green hills, jagged mountains, and glimmering rivers make it a land of both ancient power and modern innovation. While progress churns in its cities, the countryside still clings to old secrets and forgotten spells.
Played | 2 times |
Cloned | 0 times |
Created | 16 days ago |
Last Updated | 16 days ago |
Visibility | Public |

Fizzletop’s Curious Curios
A gnome-run curiosity shop full of “minor miracles and delightful accidents.” Items include: a box of whispering marbles, a compass that points toward whoever you miss most, and socks that never get wet. Fizzletop himself claims he once bottled laughter from a thunderstorm.

A strange storage unit
A metal box with a broken lock.

Ashbriar Pier
You can pay for a boat ride across or down the river.

Brimwillow Gargens
The plants seem to come to life. They will push agents you, enjoying when you pet them, but will attack you if you attempt to harm them.

Cinderlace Herbary
Grows volatile herbs used in combustion-based spells.

Cindralore City Center
An old fountain. The top has a stone carving of a dragon's head.

Copper Mine
An old mineshaft, while still in use its old and you can inter without much of a fight/

Copperglint & Sons Aeroworks
Pioneers in personal flight devices and sky-skiffs. Their prototypes are unstable but powerful—adventurers come here for jetwings, floating boots, and collapsible gliders.

Crown & Candle Club
An elite lounge where nobles meet for quiet political conversation or forbidden deals.

Driftbrew's Floating Café
A series of hovering, cushion-shaped lily pads that hold tables, booths, and hammock seats. The café serves flavor-shifting tea, weather-reactive pastries, and elven flower wines. Each table floats gently and will steer toward musicians, conversation, or quiet corners depending on the patron’s mood.

Dust Bull Club
A club owned by Fizer. A "Nicer" club, with stricter rules but a cleaner experience,

Flicker Night Club
A night club known for being a favored spot for gamblers. Owned and run by Fizer.

Foxveil Peir
You can pay for a boat ride across or down the river.

Froswick Peir
You can pay for a boat ride across or down the river.

Glacium Forge
Uses a glacier-fed leyline to craft weapons and tools that resist heat and retain frost enchantments.

Great South Pier
You can pay for a boat ride across or down the river.

Mara's Hut
An old Witches hut.

Mira’s Potentia
A potion shop that specializes in beast-related alchemy—growth draughts, scale polishes, and scent-warding perfumes.

Moonmere Baths
Public magical baths fed by warm springs and infused with rejuvenating aetherwater. Guests can choose from rooms enchanted with different moods—Tranquility, Euphoria, Reflection, or Lucid Dreaming. Run by dryads and elemental caretakers.

Moss & Mist Apothecary
Specializes in vapormancy and rare plants that grow only in cursed soil.

Night Howl
A night club owned by Fizer. His first club, its old, a bit dirty, but still up and running.

Old Miner’s Hall
A blacksmith specializing in working with copper.

Redrock Alchemica
A volatile shop selling alchemical fuels, fire runes, heat wards, and volatile concoctions that only function underground. You must sign a waiver before buying anything.

Starling & Voss Magical Instruments
A music shop with instruments that play themselves, flutes that summon birds, and violins that adjust their tune based on the player’s mood. Musicians from across Velgrave pilgrimage here for enchanted gear or to attend music-and-magic jam sessions in the moonlight garden.

The Burrow Market
A spiraling farmers’ market where items are traded in stories as often as coin.

The Cauldron’s Hum
A potion and remedy shop run by three generations of half-elf witches.

The Celestial Choir Hall
Concert venue known for performances that blend sound with light magic.

The Ember Archives
A library that only opens at night, where the pages of certain books flicker like flame.

The Emberdrill Network Entrance 1
A series of mine shafts and vertical tunnels still actively drilled and harvested. Veins of aetherite (magic-reactive ore) are pulled from the walls. Some tunnels are rumored to reach ruins older than Velgrave itself.

The Emberdrill Network Entrance 2
A series of mine shafts and vertical tunnels still actively drilled and harvested. Veins of aetherite (magic-reactive ore) are pulled from the walls. Some tunnels are rumored to reach ruins older than Velgrave itself.

The Emberdrill Network Entrance 3
A series of mine shafts and vertical tunnels still actively drilled and harvested. Veins of aetherite (magic-reactive ore) are pulled from the walls. Some tunnels are rumored to reach ruins older than Velgrave itself.

The Ether Mug Tavern
Known for its glowing ale and storytelling nights where illusions bring tales to life.

The Fogbell Tower
An old lighthouse repurposed as a watchtower that tolls whenever the fog grows too close.

The Frozen Feather
A tavern where yeti milk and spiced snowmead are local favorites.

The Gilded Tooth
A popular hangout for adventurers and mercenaries; famous for its monster steak menu.

The Gilded Wheel
A pottery and tinkering workshop that creates enchanted household items.

The Guildhall of Applied Forgecraft
The ruling body of Gildengrave’s engineering community, this hall doubles as a university and council chamber. Designs are fiercely guarded, and apprentices must pass rigorous arcane-mechanical trials to advance.

The Hearthstone Inn
A massive inn with stone-carved fire spirits embedded in the walls that keep the rooms perfectly warm.

The Iron Song
A tavern built inside an old tram car that rattles with industrial rhythm and folk songs.

The Lanternwalk
A night market where food, music, and minor magic fill the streets. Lanterns float overhead and respond to music tempo.

The Lilycup Teahouse
Serves teas brewed with emotion-attuned herbs that subtly shift your mood, and baked goods that seem softer the reality would allow.

The Neon Market
An illegal market, hidden below inside the old sewage system. The best place to get illegal spells, items, weapons, or substances. Also popular with gang activity.

The Petalspindle Walk
A long, spiraling, vine-wrapped walkway of hovering stone petals that leads through Thistledown’s central gardens. Along the route are dozens of open-air vendor stalls: fortune-tellers, scent-weavers, flower-enchanters, and charmcrafters. The path changes color based on the emotions of those walking on it.

The Shardlight Atelier
An upscale gallery run by crystal-sculpting elves and lightweaving fae. The “paintings” here are suspended light illusions, refracted through enchanted crystal glass. Custom commissions include family portraits that shift with time and magical memories preserved in luminescent cubes.

The Spiritshade Glade
A sacred forest grove where it’s said the spirits of nature walk freely during twilight.

The Sputtering Wand
A tech-magic fusion shop that sells cross-discipline weapons and tools, like steam-powered wands, spark cannons, and clockwork familiars. The gnome owner, Tikka Bronzebounce, insists everything is “absolutely field-tested,” though injuries suggest otherwise.

The Syndicates base
A large base run by the Syndicates. The often keep people trapped hear, likely to kill them.

The Time-Stitched Loom
Sells clothing that adapts to the user’s body and temperature, some enchanted with subtle effects like charisma boosts or silent steps.

The Wishing Willow
A massive willow tree at the city’s edge whose roots dip into the Silver Vein River. People tie spells, wishes, and memories to its branches on enchanted ribbons. It's said if you give the tree a drop of your blood, it may just grant your wish, although, not in the way you intend.

Thistledown North Pier
You can pay for a boat ride across or down the river.

Thistledown South Pier
You can pay for a boat ride across or down the river.

Thurn’s Embergrill
A blacksmith and barbeque pit where food is cooked over elemental coals.

Tillver Pier
You can pay for a boat ride across or down the river.

Twilight Hollow Stage
A sunken amphitheater where illusions perform alongside the actors.

Whisper Pond
A small lake said to reflect one’s inner truth—often used in local rites of passage.