
Fantasy
A mist-shrouded land where cobbled streets hum with steam engines and arcane energy alike, Velgrave is a beacon of unity between species and forces—magic and machine, dragon and dwarf, elf and human. Its rolling green hills, jagged mountains, and glimmering rivers make it a land of both ancient power and modern innovation. While progress churns in its cities, the countryside still clings to old secrets and forgotten spells.
Played | 2 times |
Cloned | 0 times |
Created | 16 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Mass Cure Wounds
Conjuration•Level 5

Description
A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot-radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
Spell Details
Level | 5 |
Range | 60 |