
You and your group of friends encounter a temple filled with challenges and creatures that ultimately grant each of you powers. After gaining these powers, you travel from multiverse to multiverse, preventing them from destroying each other.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | Yesterday |
Visibility | Public |

half-multiverse creature
When a multiverse defender creature stays outside of neutral space for too long, it begins to transform into a creature of the universe where it is, losing some of its powers, knowledge, and connection to neutral space.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.