The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Industrial Riverine Town |
Cinder-Grip Landing is a harsh, perpetually grimy landing town for Ironfast, situated where a black, sediment-choked river meets the sea. Its purpose is to serve as the primary supply line for Ironfast's industrial capital, funneling raw materials and new conscripts. The town's dock, The Smelter's Quay, is a massive, soot-stained structure built from raw iron and rough timber. You'll find grim-faced Human overseers driving endless lines of laborers, hauling colossal carts of ore and blighted timber. It exports raw mineral ore and crudely processed metals, while importing fresh conscripts, meager rations, and specialized tools. Threats include frequent industrial accidents on the quay, abyssal horrors emerging from the river, organized worker rebellions among its brutalized populace, and pirate raids targeting supply vessels, causing desperate skirmishes on the docks.
The Smelter's Quay dominates the waterfront, a massive dock of raw iron and rough timber stained black with soot. Grim-faced Human overseers drive lines of exhausted laborers hauling colossal carts of ore and blighted timber under a perpetually gray, smoke-filled sky.