The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 6 times |
Cloned | 2 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |
Shadow Stalker
Shadow Stalkers are agile, cunning survivors of a dying world, masters of stealth and subterfuge who navigate crumbling ruins and dark alleys to exploit every weakness for survival. They wield scavenged tools and poisons, serving as unseen couriers, informants, and saboteurs in the underworld's illicit markets, thriving on secrets and shadows.
Scourge-Brewer
Alchemists of despair who transmute suffering and decay into volatile, noxious concoctions that wither flesh, ignite acid, or induce madness, trading power for grotesque mutations and soul's corruption.
Ravager
Ravagers are grim, stoic warriors clad in scavenged heavy armor, wielding brutal weapons to stand unyielding against horrors and blight. They embody relentless survival and grim duty, protecting the vulnerable through sheer force and unending vigilance in a world consumed by decay.
Orator of Requiem
Grim chroniclers weaving dark artistry to ensnare, whisper madness, and twist wills with chilling voice and tales, often wielding a flintlock pistol as a silent promise of swift finality. Masters of unsettling recitations and psychic torment, they thrive in society's fringes, manipulating fear, sorrow, and despair to dominate minds and trade secrets for survival.
Hexer
Hexers are insidious wielders of curses and decay, drawing power from despair and unseen malevolent forces to unravel fate and sap vitality. They specialize in slow, festering afflictions that break down strength, luck, and sanity, leaving both victims and themselves marked by creeping corruption.
Executioner
Executioners are brutal vanguards wielding colossal two-handed axes forged from salvaged steel, specializing in overwhelming force to break enemy lines and deliver final judgments. They embody relentless, shattering combat, enduring pain and bearing the burden of a dying world with grim, unyielding conviction.
Dark Heresiarch
Dark Heresiarchs are fanatical agents of corrupting patrons, wielding agonizing transformation and psychic torment to 'heal' souls through suffering and despair. They channel vile power to manipulate life force, inflict maddening fear, and spread blight as a twisted path to salvation, embodying a chilling testament to humanity's fall into damnation.
Bog Caller
Bog Callers are shadowed marsh prophets who wield insidious swamp magic, commanding diseased fogs, corrupted algae, and bloated abominations to bind, sicken, and drown foes. They invoke the bog's slow, grotesque embrace through maddening croaks, creeping paralysis, and suffocating dampness, embodying the swamp's deathly stillness and decay.
Blood Witch
Blood Witches wield forbidden magic drawn from their own life essence and the dying, twisting flesh and inflicting suffering through visceral, sacrificial rituals. Feared and shunned, they offer grim reprieve at terrible cost, their power marked by dark veins beneath their skin and a haunting emptiness in their eyes.
Blight-Hunter
Blight-Hunters are grim sentinels of the wilds, masters of tracking and dispatching the corrupted beasts and horrors that infest decaying forests and desolate lands. Armed with poisoned crossbows or longbows and deadly traps, they navigate deadly terrain with unmatched skill, driven by grim purpose and weary survival.