The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Fortified Coastal Outpost |
Breach-Watch Post is a grim, fortified outpost clinging to Aethelgard's outer coastal defenses, where a strategic river meets the sea. Its vital purpose: a forward scouting and early warning position, extracting basic resources. The town's river mouth landing constantly reeks of salt and fear. Grim-faced Human conscripts and scouts maintain unending vigil. Watchmen scan churning waters, officers shout commands, weapons scrape. Work involves grueling coastal patrols, deciphering sea-borne prophecies, or grim recruitment drives to bolster Aethelgard's ranks. Threats include sudden assaults from sea horrors, ambushes by raiders, and the psychological toll of ceaseless vigilance, where relaxation is fatal.
The outpost is a rugged cluster of stone and timber fortifications overlooking churning, salt-scented waters. Grim-faced Human conscripts patrol narrow wooden docks and rocky shores beneath watchtowers bristling with weapons, while officers shout commands amid the clang of armor and the salty sea breeze.