The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Human Capital City |
Grimwatch stands as Aethelgard's sprawling, beleaguered capital, its immense, crumbling walls perpetually pounded by the sea. This Human city funnels all regional resources into its desperate defense, acting as a fortified hub for military conscription and the relentless forging of arms. Countless souls toil in its ceaseless repairs and armories, their lives a perpetual grind. Threats include rampant desertion among conscripts leading to local disorder, insidious malevolent spirits clinging to its salt-worn docks and barracks, localized famine causing widespread riots and looting in specific districts, and the structural collapse of old defenses due to perpetual neglect. Its purpose is to endure, at any cost.
The city is dominated by immense, crumbling stone walls streaked with salt and seaweed, with dense, grimy districts of barracks and armories. Salt-worn docks are haunted by malevolent spirits, while narrow streets bustle with desperate workers and restless conscripts amid signs of decay and neglect.