The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Austere Mountain Landing Town |
Deep-Gloom Landing is an austere, perpetually cold landing town carved into the base of one of Stonegaunt's immense, dark mountains. Its purpose is to serve as the gateway for expeditions into the abyssal depths and to process grim geological discoveries. The town's dock, The Obsidian Berth, is a stark, black stone pier stretching into an unnaturally still, dark sea. You'll find stoic Shadar-kai overseeing silent Human laborers offloading strange, luminescent minerals and grotesque, petrified samples from deep-earth expeditions. It exports rare minerals and petrified biological curiosities, while importing specialized mining equipment and minimal sustenance. Threats include stone-born monstrous incursions from deep tunnels into the town, unstable ley lines causing localized tremors, reanimated petrified guardians attacking from within, and crushing claustrophobic despair that affects the populace.
The town is built from dark stone, with a stark black stone pier called The Obsidian Berth extending into a still, dark sea. Stoic Shadar-kai oversee silent human laborers unloading luminescent minerals and grotesque petrified samples.