The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Mountain City |
Sky-Shard Sanctuary is the secluded capital of The Veiled Apex, a city of towering spires carved into the highest, mist-wreathed peaks. Its purpose is to preserve unique knowledge and sacred sites, maintaining ancient Still-Hunter ways in isolation. Threats include assassination attempts by opportunist Cunning-Paws targeting key leaders, avalanches and massive rockslides directly impacting city structures during seasonal thaws, mutated mountain predators preying on outskirt patrols within city limits, and persistent internal discontent among lower-ranking Still-Hunters over the rigid hierarchy, simmering beneath the surface.
The city features towering spires carved directly from the mountain rock, shrouded in swirling mists with narrow bridges connecting the peaks. Its architecture blends natural stone with intricate carvings and glowing runes, giving it an ethereal, ancient aura.