The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Corrupted Cultivation Zone |
The Blight Zone is a grotesque, sprawling district within Discordia's Contested Sprawl, its architecture a testament to pervasive corruption. Dominated by Blight-Touched, its purpose is the grim cultivation of unique, blighted flora and fauna, and relentless perverse transformation. Structures here pulse with unseen life, oozing corrosive fluids; strange fungi grow. You'll find Blight-Touched inhabitants, some with minor mutations, tending grotesque gardens of pulsating vines. Discarded abominations and failed experiments lie in dim alleys. Threats are intrinsic: unpredictable mutations affecting residents or growths turning hostile. Localized engineered blight outbreaks cause painful deformities. Abominations escaping containment prey on the weak. Human mobs periodically attempt purges. Cunning-Paws infiltrate for resources, and Grave Whispers contain undead, often clashing. The psychological toll of constant exposure to grotesque processes slowly erodes sanity.
Buildings are twisted and organic, covered in pulsating veins and patches of glowing fungi. The ground is slick with corrosive slime, and mutated plants with thorny tendrils grow wildly, emitting faint bioluminescent glows that cast eerie shadows.