The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Warring Frozen Battleground |
The Bleeding Wastes are less a Country and more a perpetual battleground, a brutal, frozen testament to shattered alliances and ceaseless civil war. Here, all ten races—Humans, Grave Whispers, Gloom-Striders, Deep-Crawlers, Blight-Touched, Cunning-Paws, Shifterkin, Crag-Born, Godscarred, and Still-Hunters—are locked in brutal, internecine conflict. Its central authority has utterly collapsed, leaving warring factions vying for dominance over its iron-rich territories. To survive, one must embrace profound depravity: treachery, betrayal, and cannibalism are daily realities. Slavery is rampant and savage, with each faction ruthlessly enslaving opposing races for labor or cannon fodder. Constant warfare consumes all, monstrous aberrations thrive, and unending paranoia gnaws at every soul. The very land trembles from perpetual explosions and conflict, reflecting the Riven Lands' ultimate despair.
A bleak, snow-covered expanse marked by shattered fortresses, bloodstained ice fields, and smoldering iron mines. Jagged mountains loom over ravaged battlefields littered with the remnants of war machines and enslaved labor camps, while eerie, twisted aberrations lurk in the shadows.