The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Wild Forested Country |
Thornwood is a wild, perilous Country deep within the treacherous forests, its boundaries defined by gnarled trees and shadowed paths. Its Elven populace survives through constant ambush, brutal efficiency, and elusiveness, embodying the woods' savage nature. Their purpose: grim self-preservation and ruthless exploitation of the forest's dark bounty via hunts and swift raids. Those unfit or captured are compelled into service as expendable scouts or living bait. Threats are relentless. Internally, fierce disputes over dwindling hunting grounds ignite bloody skirmishes and pervasive paranoia among kin-bands. Externally, massive forest abominations—blighted beasts—stalk their territory. Organized military campaigns from Human fiefdoms spark bloody guerilla warfare. The forest itself turns hostile, with ancient tree spirits angered by predation, and insidious undead lurking in shadows, posing unexpected localized dangers.
Dense, gnarled trees with twisted branches form a dark canopy, casting deep shadows over tangled underbrush and narrow, winding paths. The forest floor is littered with remnants of hunts and skirmishes, while eerie glows and twisted shapes hint at the presence of blighted beasts and restless spirits.