The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Country |
Silent Sepulchre is governed by a Council of ancient Darakhul elders, overseeing vast, morbid burial grounds. Its purpose is the grim preservation of morbid knowledge and spectral remnants. Slavery is common, with captives serving as bone harvesters, silent guardians for accursed crypts, or test subjects for disturbing rituals. Threats include relentless raids by outsiders seeking forbidden relics, curses emanating from disturbed graves, ancient entities of the crypt stirring, and the constant madness that threatens the Grave Whispers from their pervasive sense of death.
Silent Sepulchre is characterized by its imposing, dark mausoleums and vast, overgrown graveyards stretching towards the horizon. A spectral glow sometimes emanates from its deeper tombs, hinting at the unquiet dead within. Its structures are cold, monumental, and built for eternity, reflecting the grim, unending preservation of morbid knowledge and spectral remnants.