The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | City |
Bone-Silent Sanctum is Silent Sepulchre's somber capital, a city built around vast, ancient burial grounds. Its Darakhul dedicate themselves to preserving morbid knowledge and spectral remnants. Individuals serve as bone harvesters and silent guardians. Threats include relic-induced madness spreading through the populace, crypt-guardians turning rogue and preying on the living, ritualistic murders for bone harvests within the city, sentient skeletal constructs rising from city vaults to attack, and curses affecting specific families or districts.
The city is shrouded in perpetual twilight, with towering mausoleums and crypts lining narrow cobblestone streets. Bone motifs and spectral lanterns adorn buildings, while eerie whispers seem to echo through the air, blending with the faint glow of ghostly apparitions.