The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Fortified Fishing Outpost |
Bone-Hook Anchorage is a crude, fortified outpost and fishing town carved into a rugged inlet where Thornwood's gnarled forests meet the sea. Its purpose is brutal survival and the relentless harvesting of mutated sea creatures and forest abominations. The town's dock, The Jagged Quay, is built from rough-hewn timber and reinforced with the bleached bones of colossal marine beasts. You'll find rough, scarred Elf hunters sharpening bone-hooks and skinning strange hides. The town exports monster parts, blighted fish, and potent, wildland-foraged poisons, while importing crude weapons and basic necessities. Threats include massive sea monsters ambushing fishing vessels, forest abominations making incursions directly into town, internal disputes over prime hunting grounds, and bands of desperate, hostile Human raiders from the plains.
The Jagged Quay dock is built from rough timber and reinforced with bleached bones of colossal marine beasts. Scarred hunters with bone-hooks sharpen tools and skin strange hides amid crude wooden buildings fortified with bone and timber.