Grimdark
The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Author's Note: 100 NPCs, 300+ POI's, Custom classes, Monsters and items.
Played | 8 times |
Cloned | 3 times |
Created | 3 days ago |
Last Updated | 1 days ago |
Visibility | Public |
HP Range180 - 360 (Avg: 270)
AC16
XP5900
Description
A large elemental spirit of scalding water, steam, and soot, fiercely guarding abandoned bathhouses or hot springs. It attacks intruders with jets of superheated steam and a scalding touch.
Details
Size | Large |
Type | Elemental |
CR | 10 |
XP | 5900 |
Languages | None |
Defenses
Armor Class | 16 |
HP Range | 180 - 360 (Avg: 270) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Scalding Touch
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) fire damage.
Steam Jet (Recharge 5-6)
The Bannik blasts superheated steam in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much on a successful one.