The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A gargantuan, grotesque idol resembling a multi-headed serpent carved from ancient, blood-stained stone, animated by a primordial, malevolent entity. Its heads drool ichor perpetually, and its presence instills despair and a thirst for sacrifice. Worshipped by desperate cults, it demands constant, horrific blood tribute.
Size | Gargantuan |
Type | Monstrosity |
CR | 23 |
XP | 50000 |
Languages | Understands Abyssal but cannot speak |
Armor Class | 19 |
HP Range | 400 - 900 (Avg: 650) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Multiattack
The Blood-Feaster makes three attacks with its Serpent Heads.
Sanguine Roar (Recharge 5-6)
The Blood-Feaster lets out a horrifying roar, consuming life force. Each creature within 60 feet must make a DC 19 Constitution saving throw, taking 45 (10d8) necrotic damage on a failed save, or half as much on a successful one. On a failed save, a creature also gains one level of exhaustion.
Serpent Head
Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 26 (3d10 + 10) bludgeoning damage plus 10 (3d6) necrotic damage.