The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
A Huge, terrifyingly beautiful bird of prey with feathers of dark embers that constantly shed sparks. Its eyes burn with chaotic light, talons like molten iron, leaving ash and desolation in its wake, feeding on burnt lands.
Size | Huge |
Type | Monstrosity |
CR | 15 |
XP | 13000 |
Languages | None |
Armor Class | 17 |
HP Range | 240 - 540 (Avg: 390) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Blazing Talons
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 6) slashing damage plus 7 (2d6) fire damage. If the target is a creature, it is grappled (escape DC 17).
Flaming Beak
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage plus 7 (2d6) fire damage.
Multiattack
The Cinder-Plume makes two attacks: one with its Flaming Beak and one with its Blazing Talons.
Scorching Plume (Recharge 5-6)
The Cinder-Plume sheds fiery feathers in a 30-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much on a successful one.