The Riven Lands world illustration - Grimdark theme
Grimdark

The Riven Lands

I
Ithikari

The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.


Author's Note: 100 NPCs, 300+ POI's, Custom classes, Monsters and items.
Played8 times
Cloned3 times
Created
2 days ago
Last Updated
Yesterday
VisibilityPublic
Lamia Serpent-Queen
CR 12Large Monstrosity
Lamia Serpent-Queen
HP Range180 - 360 (Avg: 270)
AC17
XP8400

Description

A terrifyingly beautiful monstrosity with the upper body of a seductive pale-skinned woman and the lower body of a massive scaled serpent. She lures victims with illusions and poisonous charm, dwelling in hidden ruins.

Details
SizeLarge
TypeMonstrosity
CR12
XP8400
LanguagesCommon, Abyssal
Defenses
Armor Class17
HP Range180 - 360 (Avg: 270)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Constricting Tail

Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 16 (2d10 + 5) bludgeoning damage, and the target is grappled (escape DC 16). The target is restrained until the grapple ends.

Maddening Charm (Recharge 5-6)

The Lamia targets one humanoid it can see within 30 feet. If the target can see the Lamia, it must succeed on a DC 17 Wisdom saving throw or be charmed for 1 hour. While charmed, the target is compelled to approach the Lamia and follow its verbal commands.

Multiattack

The Lamia makes two attacks: one with her Venomous Bite and one with her Constricting Tail.

Venomous Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or take 10 (3d6) poison damage and be Poisoned for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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