Grimdark
The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Author's Note: 100 NPCs, 300+ POI's, Custom classes, Monsters and items.
Played | 8 times |
Cloned | 3 times |
Created | 3 days ago |
Last Updated | 1 days ago |
Visibility | Public |
HP Range140 - 272 (Avg: 206)
AC16
XP5900
Description
A huge, ancient crocodile with sickly green-black scales caked in putrid mud. It silently hunts in Shadowfen's treacherous fens, fouling the water with its malevolent presence.
Details
Size | Huge |
Type | Beast |
CR | 10 |
XP | 5900 |
Languages | None |
Defenses
Armor Class | 16 |
HP Range | 140 - 272 (Avg: 206) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 7) piercing damage. If the target is Large or smaller, it is grappled (escape DC 17).
Death Roll
The ire-crocodile violently thrashes a grappled target, dealing 28 (8d6) bludgeoning damage and flinging the target 10 feet.
Multiattack
The ire-crocodile makes two attacks: one with its Bite and one with its Tail.
Tail
Melee Weapon Attack: +9 to hit, reach 10 ft., one target not grappled by the ire-crocodile. Hit: 18 (3d8 + 7) bludgeoning damage. The target must succeed on a DC 17 Strength saving throw or be knocked prone.