Grimdark
The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Author's Note: 100 NPCs, 300+ POI's, Custom classes, Monsters and items.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range140 - 360 (Avg: 250)
AC18
XP5900
Description
A large construct forged from barnacle-covered anchors, chains, and fused sea creature bones, housing a flickering malevolent spirit within its rusted rib cage. It moves heavily along the sea floor, driven by the trapped spirit's dark energy.
Details
Size | Large |
Type | Construct |
CR | 10 |
XP | 5900 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 18 |
HP Range | 140 - 360 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Anchor Slam
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. The target must succeed on a DC 16 Strength saving throw or be knocked prone.
Spirit Rend (Recharge 6)
The construct projects a burst of spiritual energy from its chest. Each creature within 15 feet must make a DC 15 Wisdom saving throw, taking 27 (6d8) psychic damage on a failed save, or half as much on a successful one.