The Riven Lands world illustration - Grimdark theme
Grimdark

The Riven Lands

I
Ithikari

The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.


Author's Note: 100 NPCs, 300+ POI's, Custom classes, Monsters and items.
Played8 times
Cloned3 times
Created
2 days ago
Last Updated
Yesterday
VisibilityPublic
Wampir (Greater Vampire)
CR 15Medium Undead
Wampir (Greater Vampire)
HP Range170 - 360 (Avg: 265)
AC18
XP13000

Description

A terrifyingly powerful and ancient vampire, retaining a chilling beauty with monstrous undertones. It moves with impossible speed and grace, driven by an insatiable thirst for blood and dominion.

Details
SizeMedium
TypeUndead
CR15
XP13000
LanguagesCommon, Infernal
Defenses
Armor Class18
HP Range170 - 360 (Avg: 265)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Blood Drain (Vampire Form Only)

Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature or a creature grappled, incapacitated, or restrained. Hit: 18 (3d6 + 4) piercing damage plus 10 (3d6) necrotic damage. The target's hit point maximum is reduced by the necrotic damage taken, and the Wampir regains hit points equal to that amount. The target dies if this reduces its hit point maximum to 0.

Charm (Recharge 5-6)

The Wampir targets one humanoid within 30 feet. The target must succeed on a DC 17 Wisdom saving throw or be charmed for 24 hours, regarding the Wampir as a trusted friend and obeying its commands.

Claws

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Multiattack

The Wampir makes two attacks, one with its Claws and one with its Bite.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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