The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-7004, 8203) |
A basement hideout beneath a butcher shop serves as headquarters for The Red Knives, who specialize in protection rackets and street violence. Gang members plan muggings and collect "blood debts" from local merchants through brutal intimidation. Wooden crates provide seating around rough tables where they coordinate extortion schemes against taverns and smithies. The bloodstained walls create intimidating atmosphere for victim interrogations. Stolen goods are stored in meat lockers while the butcher shop above provides perfect cover. Multiple exits through sewers allow quick escapes when town guards investigate their violent criminal activities.
Bloodstained walls, wooden crates for seating, rough tables for planning, meat lockers storing stolen goods, and multiple sewer exits for quick escapes.