The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6658, 6819) |
The Whispering Sentinel is a unique, gaunt tower integrated into Breach-Watch Post's coastal defenses, constantly buffeted by salt-laden winds. Its purpose is bleak psychic deterrence and early warning: within its cold, echoing chambers, conscripted Human mystics are bound to amplify the despair of fallen soldiers, broadcasting waves of profound sorrow towards the sea. This chilling resonance is believed to discourage invading sea horrors and raiders, or at least to break their morale. Work here involves maintaining intricate psychic arrays, conducting grim rituals for despair-amplification, and enduring ceaseless vigils in isolation, listening for subtle changes in the psychic currents. You'll find gaunt, haunted mystics, their faces etched with despair, alongside the pervasive scent of old blood and ozone, a monument to psychological warfare.
A tall, slender stone tower battered by salt winds, with narrow slit windows and eerie blue runes glowing faintly along its walls. Inside, cold echoing chambers filled with intricate psychic arrays and ritual implements, haunted by gaunt mystics with haunted faces.