The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6647, 6833) |
The public well of Aethelgard is a grim, wind-swept spring that flows from a fissure in the high bluffs. The water is a thick, grimy fluid, tainted with the iron and rust of the city's defenses. It's a grim, vital resource for the populace, who use it as their only source of drinking water. Drinking from the Despair-Spring is a constant reminder of the city's struggle for survival, a bitter and metallic taste that mirrors the populace's unending despair. The water is a grim symbol of Aethelgard's refusal to surrender, a constant reminder of the sacrifices made for the sake of survival.
The spring seeps from a jagged fissure in the rocky bluffs, surrounded by rust-stained stones and iron remnants. The water is dark, thick, and metallic, with a bitter taste that lingers, reflecting the harsh reality of the city's survival.