The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6636, 6841) |
A windswept, salt-caked hall of stone and splintered wood, perpetually battered by the unforgiving sea. Its high, vaulted ceiling echoes with the mournful cries of gulls and the relentless roar of the crashing waves. It is the fortress's desperate heart, where human commanders issue orders against relentless tides and gargantuan horrors that emerge from the deep. Work is a brutal, ceaseless struggle for survival against both nature and malice, with failure often meaning a watery grave. Adventurers are needed to defend the vast, crumbling walls against colossal sea monsters that could breach the defenses in a single blow, clear the wreckage of ancient ships of insidious malevolent spirits, and lead punitive expeditions against those who question the fortress's grim and desperate order. To a human in this land, there is no greater honor than to die defending these walls, or so the commanders say.
Salt-caked stone walls and splintered wooden beams, high vaulted ceilings echoing with gull cries and crashing waves, surrounded by vast, crumbling sea-worn defenses.