The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 3 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Coordinates | (-6631, 6817) |
Sea wall chambers flood twice daily, forcing coastal slaves to huddle on raised platforms during high tide. Everything stays perpetually damp and salt-crusted, causing skin to crack and bleed. Workers are marched out each morning for harbor work, fishing, ship maintenance, and fortress repairs. The constant crash of waves prevents sleep and drives many mad. Fresh water is severely rationed despite being surrounded by the sea. During storms, workers still must report for emergency duties while their flooded quarters threaten to drown those left behind.
Salt-crusted stone chambers with raised wooden platforms, rusted chains, and waterlogged tools. The air is thick with salt spray and the sound of crashing waves, with occasional storm surges flooding the lower areas.