The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6401, -5277) |
The Shifting Lantern is a notoriously unreliable tavern in False-Light Enclave, its interior layout subtly changing with every visit, walls appearing or disappearing. Humans, Shifterkin, and Cunning-Paws mingle here, most too weary or too accustomed to notice the alterations. It functions as a hub for trading whispered secrets and fabricated truths, where information is bought and sold, and nothing is certain. Services include acquiring "reputable" forged documents, arranging clandestine meetings that may or may not be real, hiring expert deceivers for any purpose, and purchasing "The Chameleon Draught," a potent brew that subtly alters a drinker's appearance for a few hours, often with unsettling side effects as their own body struggles to adapt to its fleeting new form.
The tavern's interior is dimly lit by flickering lanterns that seem to shift position, with walls that appear or vanish subtly, creating a disorienting maze-like atmosphere. Patrons are a mix of weary and indifferent faces, blending into the ever-changing surroundings.