The Riven Lands are a fractured realm born from a magical event, The Sundering which violently pulled people from countless realities into a bleeding scar across existence. Magic here is a vile, twisting curse, its power warping flesh and mind. Its inhabitants, xenophobic and without loyalty, cling to life amidst decaying lands, endless wars, and horrifying Gods that everyone worships in some form. Hope is a lie; only brutal struggle remains in this world drowned in cynicism and sheer cruelty.
Played | 8 times |
Cloned | 3 times |
Created | 2 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-6367, 8021) |
The Crimson Choke is Bloodcleft's central, brutal dock, a vast expanse of blood-stained stone and rusted iron perpetually reeking of fear. It serves as the primary gateway for Crimsonhold's Human legions. Endless lines of new recruits process here, war spoils offload, and captured enemies are brought for public terror. You'll find grim-faced Human overseers, bloodied war machines, and cages overflowing with foes. Work involves processing war spoils, joining brutal shock legions, preparing victims for ritual sacrifice, or acquiring illicit weaponry from corrupt guards. You can find iron ore, war supplies, and raw materials for terror. Its function: to fuel the dictator's relentless war machine, each arrival/departure a grim testament to conquest.
Endless lines of grim-faced Human overseers, bloodied war machines, cages overflowing with foes, and piles of iron ore and war supplies. The air is thick with the scent of blood and rust, and the atmosphere is tense and oppressive.